At some point they may also look to other role models for inspiration such as policemen, doctors, firemen, sports men, entertainers, etc whose perceived behaviours can have a direct effect on others, young or old, actual behaviours. Children and young people also come into contact with other carers/educators as they grow in the form of nursery nurses, nannies, childminders, teachers, mentors and social workers. Being positive about self and others will give a firm basis for forming good relationships, developing good attitudes towards learning and promoting well being and a sense of security within the setting.
Caring for children in an inclusive environment with positive attitudes towards differences and diversity children will develop a sensitive awareness of others through observation and play. Being a positive role model is about aspiring to be the best you can for the children in your care but remembering its ok to make mistakes as long as we can admit them, reflect on them and everyone learn from them. I would like to finish with this short verse I was given on a course. If a child lives with criticism, she learns to condemn. If a child lives with hostility he learns to fight.
If a child lives with ridicule, she learns to be shy. If a child lives with shame he learns to feel guilt. If a child lives with tolerance, she learns to be patient. If a child lives with encouragement, he learns confidence. If a child lives with praise, she learns to appreciate. If a child lives with fairness, he learns justice. If a child lives with security, she learns to have faith. If a child lives with approval, he learns to like himself. If a child lives with acceptance and friendship, he or she learns to find love in the world. www. futurechildcaretraining. com
Design a Tic Tac Toe game. Add a title to the page The background color of the game board must be white. Allow two people to play one game (plyer A and player B) Let the player’s name appear under the game bord. Write the winner’s name at the end. A textbox will appear after finishing the game to ask the player if they still want to play or not Create two buttons under the question. One is YES and another one is NO. If the players click YES, the game must start over. If they click NO, “Thank You” message will pop-up in the middle of the game board.